developments
Dynamic Intermediate Models [OrJo]
[ Laboratoire d'Acoustique Musicale] (ongoing)
Research on topological mapping model for sound and music synthesis.
Play your sound records
[ Ircam / Puce Muse ] (2009)
Research and development of an expressive musical instrument drawing on interactive navigation in a recorded opus.
Videomix-2 / Vanité #13
[Théâtre de Verre] (2009)
Improvements on Videomix for a 3 weeks long video and sound installation at the Town Hall, Xth borough Paris, by Théâtre de Verre.
Videomix / Vanité #12
[Théâtre de Verre] (2008)
Custom video-mix software development for Théâtre de Verre' "Vanité #12"
Méta-Instrument / 2PIM [Puce Muse] (2007-2009)
"Interactive multimodal progamming framework" aka 2PIM, is a powerfull Max/MSP/Jitter patching environment meant for PUCE MUSE's Meta-Instrument 3.
Véloscape / Vanité #10 [Théâtre de Verre] (2007)
Interactive audiovisual development for Théâtre de Verre's "Vanité #10"
Méta-Mallette [Puce Muse] (2005-2009)
Live visual & virtual collective music software, for pedagogic and performance use, developed at PUCE MUSE.
Street painting application : oXc [Lieux Publics] (2005)
Custom live drawing software for Pierre Sauvageot' oXc (Odyssée).
Developed for Lieux Publics, in collaboration with Serge de Laubier.
Meet Me (T)here [Puce Muse] (2005)
Interactive audiovisual music game based on video from Judith Kurtág and sound by György Kurtág Jr.
Production : PUCE MUSE