developments


Dynamic Intermediate Models [OrJo]

[ Laboratoire d'Acoustique Musicale] (ongoing)


Research on topological mapping model for sound and music synthesis.


Play your sound records

[ Ircam / Puce Muse ] (2009)


Research and development of an expressive musical instrument drawing on interactive navigation in a recorded opus.


Videomix-2 / Vanité #13

[Théâtre de Verre] (2009)


Improvements on Videomix for a 3 weeks long video and sound installation at the Town Hall, Xth borough Paris, by Théâtre de Verre.



gladysbregeon.net

[ gladysbregeon.net ] (2009)


Website development.


Videomix / Vanité #12

[Théâtre de Verre] (2008)


Custom video-mix software development for Théâtre de Verre' "Vanité #12"


Méta-Instrument / 2PIM [Puce Muse] (2007-2009)


"Interactive multimodal progamming framework" aka 2PIM, is a powerfull Max/MSP/Jitter patching environment meant for PUCE MUSE's Meta-Instrument 3.


Véloscape / Vanité #10 [Théâtre de Verre] (2007)


Interactive audiovisual development for Théâtre de Verre's "Vanité #10"



Méta-Mallette [Puce Muse] (2005-2009)

Live visual & virtual collective music software, for pedagogic and performance use, developed at PUCE MUSE.



Street painting application : oXc [Lieux Publics] (2005)


Custom live drawing software for Pierre Sauvageot' oXc (Odyssée).
Developed for Lieux Publics, in collaboration with Serge de Laubier.


Meet Me (T)here [Puce Muse] (2005)


Interactive audiovisual music game based on video from Judith Kurtág and sound by György Kurtág Jr.
Production : PUCE MUSE